dagger.android

Warning: dagger.android is in maintenance mode and is no longer under active development. This means that while we will still try to prioritize bugs, dagger.android will not receive any new features. Instead, see Hilt, Dagger’s newly recommended approach to using Dagger on Android.

Philosophy

One of the primary advantages of Dagger 2 over most other dependency injection frameworks is that its strictly generated implementation (no reflection) means that it can be used in Android applications. However, there are still some considerations to be made when using Dagger within Android applications.

While code written for Android is Java source, it is often quite different in terms of style. Typically, such differences exist to accommodate the unique performance considerations of a mobile platform.

But many of the patterns commonly applied to code intended for Android are contrary to those applied to other Java code. Even much of the advice in Effective Java is considered inappropriate for Android.

In order to achieve the goals of both idiomatic and portable code, Dagger relies on ProGuard to post-process the compiled bytecode. This allows Dagger to emit source that looks and feels natural on both the server and Android, while using the different toolchains to produce bytecode that executes efficiently in both environments. Moreover, Dagger has an explicit goal to ensure that the Java source that it generates is consistently compatible with ProGuard optimizations.

Of course, not all issues can be addressed in that manner, but it is the primary mechanism by which Android-specific compatibility will be provided.

tl;dr

Dagger assumes that users on Android will use R8 or ProGuard.

Why Dagger on Android is hard

One of the central difficulties of writing an Android application using Dagger is that many Android framework classes are instantiated by the OS itself, like Activity and Fragment, but Dagger works best if it can create all the injected objects. Instead, you have to perform members injection in a lifecycle method. This means many classes end up looking like:

public class FrombulationActivity extends Activity {
  @Inject Frombulator frombulator;

  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    // DO THIS FIRST. Otherwise frombulator might be null!
    ((SomeApplicationBaseType) getContext().getApplicationContext())
        .getApplicationComponent()
        .newActivityComponentBuilder()
        .activity(this)
        .build()
        .inject(this);
    // ... now you can write the exciting code
  }
}

This has a few problems:

  1. Copy-pasting code makes it hard to refactor later on. As more and more developers copy-paste that block, fewer will know what it actually does.

  2. More fundamentally, it requires the type requesting injection (FrombulationActivity) to know about its injector. Even if this is done through interfaces instead of concrete types, it breaks a core principle of dependency injection: a class shouldn’t know anything about how it is injected.

Using dagger.android

The classes in dagger.android offer one approach to simplify the above problems. This requires learning some extra APIs and concepts but gives you reduced boilerplate and injection in your Android classes at the right place in the lifecycle.

Another approach is to just use the normal Dagger APIs and follow guides such as the one here. This may be simpler to understand but comes with the downside of having to write extra boilerplate manually.

Injecting Activity objects

  1. Install AndroidInjectionModule in your application component to ensure that all bindings necessary for these base types are available.

  2. Start off by writing a @Subcomponent that implements AndroidInjector<YourActivity>, with a @Subcomponent.Factory that extends AndroidInjector.Factory<YourActivity>:

    @Subcomponent(modules = ...)
    public interface YourActivitySubcomponent extends AndroidInjector<YourActivity> {
      @Subcomponent.Factory
      public interface Factory extends AndroidInjector.Factory<YourActivity> {}
    }
    
  3. After defining the subcomponent, add it to your component hierarchy by defining a module that binds the subcomponent factory and adding it to the component that injects your Application:

    @Module(subcomponents = YourActivitySubcomponent.class)
    abstract class YourActivityModule {
      @Binds
      @IntoMap
      @ClassKey(YourActivity.class)
      abstract AndroidInjector.Factory<?>
          bindYourAndroidInjectorFactory(YourActivitySubcomponent.Factory factory);
    }
    
    @Component(modules = {..., YourActivityModule.class})
    interface YourApplicationComponent {
      void inject(YourApplication application);
    }
    

    Pro-tip: If your subcomponent and its factory have no other methods or supertypes other than the ones mentioned in step #2, you can use @ContributesAndroidInjector to generate them for you. Instead of steps 2 and 3, add an abstract module method that returns your activity, annotate it with @ContributesAndroidInjector, and specify the modules you want to install into the subcomponent. If the subcomponent needs scopes, apply the scope annotations to the method as well.

    @ActivityScope
    @ContributesAndroidInjector(modules = { /* modules to install into the subcomponent */ })
    abstract YourActivity contributeYourAndroidInjector();
    
  4. Next, make your Application implement HasAndroidInjector and @Inject a DispatchingAndroidInjector<Object> to return from the androidInjector() method:

    public class YourApplication extends Application implements HasAndroidInjector {
      @Inject DispatchingAndroidInjector<Object> dispatchingAndroidInjector;
    
      @Override
      public void onCreate() {
        super.onCreate();
        DaggerYourApplicationComponent.create()
            .inject(this);
      }
    
      @Override
      public AndroidInjector<Object> androidInjector() {
        return dispatchingAndroidInjector;
      }
    }
    
  5. Finally, in your Activity.onCreate() method, call AndroidInjection.inject(this) before calling super.onCreate();:

    public class YourActivity extends Activity {
      public void onCreate(Bundle savedInstanceState) {
        AndroidInjection.inject(this);
        super.onCreate(savedInstanceState);
      }
    }
    
  6. Congratulations!

How did that work?

AndroidInjection.inject() gets a DispatchingAndroidInjector<Object> from the Application and passes your activity to inject(Activity). The DispatchingAndroidInjector looks up the AndroidInjector.Factory for your activity’s class (which is YourActivitySubcomponent.Factory), creates the AndroidInjector (which is YourActivitySubcomponent), and passes your activity to inject(YourActivity).

Injecting Fragment objects

Injecting a Fragment is just as simple as injecting an Activity. Define your subcomponent in the same way.

Instead of injecting in onCreate() as is done for Activity types, inject Fragments to in onAttach().

Unlike the modules defined for Activitys, you have a choice of where to install modules for Fragments. You can make your Fragment component a subcomponent of another Fragment component, an Activity component, or the Application component — it all depends on which other bindings your Fragment requires. After deciding on the component location, make the corresponding type implement HasAndroidInjector (if it doesn’t already). For example, if your Fragment needs bindings from YourActivitySubcomponent, your code will look something like this:

public class YourActivity extends Activity
    implements HasAndroidInjector {
  @Inject DispatchingAndroidInjector<Object> androidInjector;

  @Override
  public void onCreate(Bundle savedInstanceState) {
    AndroidInjection.inject(this);
    super.onCreate(savedInstanceState);
    // ...
  }

  @Override
  public AndroidInjector<Object> androidInjector() {
    return androidInjector;
  }
}

public class YourFragment extends Fragment {
  @Inject SomeDependency someDep;

  @Override
  public void onAttach(Activity activity) {
    AndroidInjection.inject(this);
    super.onAttach(activity);
    // ...
  }
}

@Subcomponent(modules = ...)
public interface YourFragmentSubcomponent extends AndroidInjector<YourFragment> {
  @Subcomponent.Factory
  public interface Factory extends AndroidInjector.Factory<YourFragment> {}
}

@Module(subcomponents = YourFragmentSubcomponent.class)
abstract class YourFragmentModule {
  @Binds
  @IntoMap
  @ClassKey(YourFragment.class)
  abstract AndroidInjector.Factory<?>
      bindYourFragmentInjectorFactory(YourFragmentSubcomponent.Factory factory);
}

@Subcomponent(modules = { YourFragmentModule.class, ... }
public interface YourActivityOrYourApplicationComponent { ... }

Base Framework Types

Because DispatchingAndroidInjector looks up the appropriate AndroidInjector.Factory by the class at runtime, a base class can implement HasAndroidInjector as well as call AndroidInjection.inject(). All each subclass needs to do is bind a corresponding @Subcomponent. Dagger provides a few base types that do this, such as DaggerActivity and DaggerFragment, if you don’t have a complicated class hierarchy. Dagger also provides a DaggerApplication for the same purpose — all you need to do is to extend it and override the applicationInjector() method to return the component that should inject the Application.

The following types are also included:

Note: DaggerBroadcastReceiver should only be used when the BroadcastReceiver is registered in the AndroidManifest.xml. When the BroadcastReceiver is created in your own code, prefer constructor injection instead.

Support libraries

For users of the Android support library, parallel types exist in the dagger.android.support package.

TODO(ronshapiro): we should begin to split this up by androidx packages

How do I get it?

Add the following to your build.gradle:

dependencies {
  implementation 'com.google.dagger:dagger-android:2.x'
  implementation 'com.google.dagger:dagger-android-support:2.x' // if you use the support libraries
  annotationProcessor 'com.google.dagger:dagger-android-processor:2.x'
  annotationProcessor 'com.google.dagger:dagger-compiler:2.x'
}

When to inject

Constructor injection is preferred whenever possible because javac will ensure that no field is referenced before it has been set, which helps avoid NullPointerExceptions. When members injection is required (as discussed above), prefer to inject as early as possible. For this reason, DaggerActivity calls AndroidInjection.inject() immediately in onCreate(), before calling super.onCreate(), and DaggerFragment does the same in onAttach(), which also prevents inconsistencies if the Fragment is reattached.

It is crucial to call AndroidInjection.inject() before fragments from the previous activity instance during configuration change are restored, in case any injected members on the Fragment rely on methods in the activity that may use injected members in the activity. Often this can be done by injecting before calling super.onCreate, but this can also be achieved by registering an OnContextAvailableListener. For users of ErrorProne, it is a compiler error to call AndroidInjection.inject() after super.onCreate().

FAQ

Scoping AndroidInjector.Factory

AndroidInjector.Factory is intended to be a stateless interface so that implementors don’t have to worry about managing state related to the object which will be injected. When DispatchingAndroidInjector requests a AndroidInjector.Factory, it does so through a Provider so that it doesn’t explicitly retain any instances of the factory. Because some implementations may retain an instance of the Activity/Fragment/etc that is being injected, it is a compile-time error to apply a scope to the methods which provide them. If you are positive that your AndroidInjector.Factory does not retain an instance to the injected object, you may suppress this error by applying @SuppressWarnings("dagger.android.ScopedInjectorFactory") to your module method.